Sometimes, it’s necessary to edit a set of part to correct some wrong import data or some wrong part locations. To do so, first select the part and the either move it, or edits its properties.
Select the part
A part can be selected inside Unreal either by using the 3d view (#5) or the world outliner (#6). By right clicking on the desired actor, the 3d model should be outlined and the detail panel should be updated with the selected part informations.