SkyReal Documentation

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Navigation

There are several navigation displacement metaphors in SkyReal based on the navigation pad.

Fly

The fly navigation is the freest navigation mode. In this mode, the user is not attached to the ground.

  • To move forward in 3D, push the navigation pad forward and point the laser in the direction you want to go. If the laser is pointing down, it means that the user will go down. If the laser is pointing up, it means that the user will go up.
  • To move on the sides, push the navigation pad on the left or right. The user will step aside on the same direction as the pad.
  • To turn around yourself in VR, make a 90-degree angle between the controller and the head (left or right) and push the navigation pad forward/backward.

Walk

The Walk mode is fit to the ground and improve the quality of user immersion.

  • To move forward in 3D, push the navigation pad forward and point the laser in the direction you want to go. 
  • To move on the sides, push the navigation pad on the left or right. The user will step aside on the same direction as the pad.
  • To turn around yourself in VR, make a 90-degree angle between the controller and the head (left or right) and push the navigation pad forward/backward.
  • If the user has an obstacle on its way, he will be stuck until he move in the other way
  • If there is a walkable obstacle (<20 cm), it will not consider it as a blocking obstacle.

Teleport

The teleport mode is used for users having trouble with motion thickness.

  • Pull in the navigation pad forward to aim where you would like to teleport to.
  • While the navigation pad is pushed, you can choose the target orientation by turning the pad.
  • Release the navigation pad to teleport to your selected position and orientation.
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